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CLICK HERE for information on SLOW DRAFTS
1. HOW TO PLAY
This is a points style format, with league play only. You must only win
your league to win, not
have to compete with other leagues.
Regular Season: Every team is assigned to a (12) team satellite league,
where you are assigned a
draft position, randomly, upon sign up. You then draft your own team,
via a live online draft.
Every week, teams accumulate points from all players in their starting
lineup.After the conclusion of games from week 12, the top 4 scoring teams in
their league, will
advance to the Final 4, that takes place with the games from Weeks
13-16.
The top 4 scoring teams in the league start off week with their weekly
scoring average from
Weeks 1-12 multiplied x 1.5. This is done to reward teams performance
from weeks 1-12, by
allowing them to start off in first place, yet still providing the other
3 teams a realistic chance of
passing them over Weeks 13-16.
At the end of Week 16, the team declared the winner, shall be the
highest Final 4 cumulative
scoring team. The cumulative score consists of the following 5
components:
1) Weekly Scoring Average from Weeks 1-12 +
2) Week 13 Score +
3) Week 14 Score +
4) Week 15 Score +
5) Week 16 Score
Contestants MUST have access to the internet to play this contest.
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2. THE DRAFT
The satellite leagues all start with an online draft that takes place on
the Fantasy Jungle site.
Each league, consists of 12 teams, and is filled on a first come, first
serve basis. Draft positions
will be randomly assigned and given to each person upon signing up for
their team.
The draft will consist of (20) rounds and will be conducted in
serpentine fashion, meaning the
team with the first pick in the first round will have the last pick in
the second round and then
the first pick in the third round, etc. You should expect the draft to
last anywhere between 2-3
hours.
** For SLOW DRAFTS, each
team will have a clock of 12 hours to make their selection once it is
their pick. This doesn't mean you have to take all 12 hours, please
check back thru the day, but it is designed to extend over several days
for those drafters who can't make the normal times of the other drafts,
and it is 12 hours so you won't miss a pick while sleeping. If you
haven't made your selection in 12 hours, you will be auto picked for. In
the unlikely event, the draft is not finished by Sept 4th at 9:00 PM
EST, the clock will be reset to 2 minutes per team for each pick, and we
will complete the draft at that time. **
Owners need to be logged on at least (15) minutes prior to the start of
the draft. Once the draft
begins, each player will have (1:30) minutes to make their selection. If a
player fails to make a
selection within the allotted time period, AN AUTO PICK will be made for
them based on the
highest rated overall player per the FJ Rankings. We will provide an
online toll free tech support
phone number for each draft, in the event you get disconnected or have
computer troubles so
you will have the option of calling and giving your pick to one of our
moderators to select for
you. Things sometimes happen, so we are providing you every opportunity
to not have your
pick made for you in the event that you have computer troubles.
Only players who are on an NFL roster at the time of the draft, may be
drafted. After completion
of the draft, all teams and their rosters will be updated and made
available for viewing by all
teams. Teams will also need to adjust their starting lineups for the
first game of the season.
The deadline to move those players in or out of your starting lineup is
5 minutes prior to kickoff
of each player's Week 1 Game.
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3. ROSTER / LINEUP SUBMISSION
Team rosters are comprised of 20 players. There is no limit on how many
players at each
position you may have, however, your starting weekly lineup must consist
of the following:
1 Quarterback
2 Running Backs
3 Wide Receivers
1 Tight End
1 Kicker
1 Defense / Special Teams unit
1 Utility Player (Utility player may be any offensive player other than
kicker. It can be a running
back, quarterback, wide receiver, or tight end.)
The deadline for weekly lineup submissions is five (5) minutes before
the start of your player's
game that week. All players lock five (5) minutes before their game
starts, however you may
change players that have not yet played up until five (5) minutes before
their game starts. For
example, if you have two kickers on your roster that play in Monday
night's game, and Monday
morning, one of the kickers in your starting lineup is injured, you may
switch him out for your
other kicker as long as you make the switch at least 5 minutes before
the game starts. You may
not however switch a player out for a player who has already played that
week.
If a new lineup is not submitted by the deadline during any week, the
lineup from the prior
week will be used. In the ridiculous event that a valid opening day
roster is not submitted, we
will automatically insert a valid lineup, according to draft order by
available position.
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4. THE TRANSACTION WIRE
Trades will not be permitted to eliminate any possibility of collusion.
There is simply no way to
fairly rule on acceptable trades, therefore they will not be allowed.
However, you may make
additions to your team via free agency.
Each team will start the season with (1) million free agent dollars. You
may use those dollars to
BID WEEKLY, on players in the free agent pool. Free agent bids must be
in increments of
$1,000.
The free agent pool will consist of all players who have not been
drafted or players released by
their respective team owners. Free agent bidding begins after the first
week of the season is
completed, opening on the Tuesday before Week 2 games, and runs through
week 12 of the
NFL season. After the completion of week 12 games, free agent
transactions will cease.
Starting in Week 10, there are Thursday Night games every week from
there on out. This means that the last opportunity to bid on free agents
starting in Week 10 will be Wednesday, at 9:00pm EST, not on Friday due
to the early game that week.
In addition, all players who are released after week 10 will be
ineligible to be picked up by
anyone. This is done to prevent collusion from teams who are out of the
playoff race, and so no
teams will dump players to contending teams. Free Agent bidding may only
be done via the
internet, we will not accept free agent bids over the phone.
There will also be a list of "star" players, designated by The Fantasy
Jungle that you may waive,
but will not be placed back into the free agent pool. We will post this
list before the season
kicks off. This will be done to ensure competitive balance within each
league and to prevent any
teams from dumping star players to one another. We will however be
liberal with the list in case
of an injury. You can choose to leave an injured player on your bench as
a reserve or you can
release him.
Each week, bids will be accepted starting Tuesday at 12:00 (noon) EST,
and ending on Friday at
9:00 pm EST. However, starting in Week 10, the bidding deadline is
Wednesday due to the Thursday Night Games. This is a blind bidding process and teams may bid any
amount of their remaining
free agent dollars on any player. All bids must be in whole dollars. The
team who has bid the
most on a player, after the close of bidding for that week, will have
that player added to their
roster, and a player who they have designated to be released, will be
moved into the free agent
pool in order to make room for him. Teams will not be able to see the
bids of other teams,
making this process, in effect, "blind bidding". All results with
updated rosters will be posted
after the weekly deadline passes.
Conditional bids may also be placed by teams, in case they lose out on
the original player they
were bidding on. A primary bid, in fact, may be followed by a series of
sequential conditional
bids. The team will be awarded the first player they outbid their
competition on, and the rest of
the bids will be erased. Therefore teams should rank their conditional
bids on priority. A
conditional bid amount must be equal to or less than the amount of the
primary bid.
For example, a team may bid 30,000.00 on Johnny Morton with a
conditional bid of 10,000.00
on Jabar Gaffney and then a conditional bid of 13,000.00 on Tim Dwight.
If they are outbid on
Morton, then their bid on Gaffney is recognized. If they are outbid on
Gaffney, then their bid on
Dwight is recognized.
There is no limit on the amount of bids a team can make each week. If
there is a tie on a bid,
the tiebreakers will go as follows, with the team in the worst shape
getting the player;
1) Overall point total
2) Previous Week total
3) Coin toss (done at Jungle HQ)
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5. THE SCORING SYSTEM
Your team's score each week will be based on the following categories:
RUSH, PASS, RECEIVING:
Passing TD 0-39 yards = 3pts
Passing TD 40 yards or more = 6 pts.
Rushing TD 0-39 yards = 6 pts.
Rushing TD 40 yards or more = 9 pts
Receiving TD 0-39 yards = 6 pts.
Receiving TD 40 yards or more = 9 pts.
Passing, Rushing or Receiving 2 pt. Conversion = 2 pts.
Receptions = 1 pt.
Interceptions thrown = (-1) pt.
Fumbles Lost = (-1) pt.
YARDAGE
Yards passing divided by 20 = 1 pt.
Yards rushing and receiving divided by 10 = 1 pt.
***Team scoring will be carried out to the hundredth.
KICKING:
Extra point = 1 pt.
FG = 3 pts + 0.1 pt for every additional yard over 30 yds
(Example: 47 yd FG = 4.7 pts)
DEFENSIVE / SPECIAL TEAMS: (consists of defensive formations, punt and
kick return teams)
Sack = 1 pt.
Fumble Recovery = 2 pts.
Interception = 2 pts.
Safety = 2 pts.
Shutout = 15 points
2-10 points allowed = 10 pts.
11-17 point allowed = 5 pts.
** All points scored against any unit of the team count as points
against the defense/special
teams. So a touchdown scored on an interception return is still counted
against the defense/special teams.
Defensive or Special Teams TD :
0-39 yards = 6 pts.
40 yards or more = 9 pts.
In addition, Individual players WILL receive points for special teams
touchdowns but not
yardage. Example: Troy Brown will receive 9 points for a punt or kickoff
return of 56 yards for a
TD, as well as New England's Def / Special Teams. However, Troy Brown
does not receive points
for the return yardage. Fake field goals or punts do not count as
defensive / special teams
scores as they are considered offensive plays.
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6. TIE BREAKERS
If there is a tie for the 4th highest point leader in a given league,
both teams will advance to the
Final Four.
If there is a tie after Week 16, the tiebreakers are:
1. Total points during the regular season (Weeks 1-12)
2. Total points in weeks 10 & 11
3. Coin toss
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7. COST
The cost of a Main Contest Satellite is $50
The cost of a High Roller Satellite is $100
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8. PRIZES
The winner of each Main Contest Satellite receives (1) FREE TEAM to the
2008 Jungle Main
Contest.
The winner of each High Roller Satellite receives (1) TEAM to the 2008
Jungle High Roller
League.
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